I really like this progression system and I have a few bits of feedback.
1. You are going for simplicity, and solely because of that, I would only have one system of progression. Having multiple systems would greatly complicate things.
2. I think built in achievements to gain DP would be a great idea. If you don’t have something, I think some GMs might struggle to know when to award DP rather than other things (like weapons or items)
Okay....I think I'm at the point where there needs to be a break on these articles...and I'd like to focus my attention on developing the worldbuilding room in the HUB.
I really like this progression system and I have a few bits of feedback.
1. You are going for simplicity, and solely because of that, I would only have one system of progression. Having multiple systems would greatly complicate things.
2. I think built in achievements to gain DP would be a great idea. If you don’t have something, I think some GMs might struggle to know when to award DP rather than other things (like weapons or items)
Interesting points, Ben.
Okay....I think I'm at the point where there needs to be a break on these articles...and I'd like to focus my attention on developing the worldbuilding room in the HUB.
We should have live discussions about all this.
Definitely, live discussions would be way nicer
Will still have to record them and take notes...but it would be good to toss about ideas and see how that might create new perspectives.